Cool nice find! this one looks promising, and their project page also include games already been used for commercial type.
http://dexterz.spaces.live.com/ | http://projectzgdk.spaces.live.com/
Convert limitations to great expectations... You are the creative force of your life...
cruizer:i wonder how it compares to, say, Microsoft's XNA Game Studio?
XNA was primarily created to deliver next-gen tools to simplifygame creation for developers. I believe the main power of XNAis the ability to create games for both platform Windows and Xbox-360 with ease, using the same code, using the same IDE, using only MS Visual Studio Express 2005 C# and it's free.
Out of the box, XNA includes :
Xna.Framework.MouseXna.Framework.KeyboardXna.Framework.GamePadXna.Framework.AudioXna.Framework.GraphicsXna.Framework.Content.PipelineXna.Framework.MathHelperXna.Framework.< Etc.. specific for games development >
Just to name a few, It's really a game development suite withoutusing other libraries and references. just XNA, and since it'sa .Net platform target game for windows can benefit the powerand ease of .NEt. frameworks. I already seenothers using XNA for VB# and Managed C++.
@ a glance from the site of LWJGL you'll have to use this other libraries such as.
OpenGLOpenALFMODDeVilOThers....
Ah one thing i've notice from the project page "Slam Soccer 2006" I already downloadedthis game when I was still using IrrLicht engineso maybe the developers use both Irrlicht and LWJGL.If he use irrlicht my assessment is that LWJGL doesnthave a scene management and youll have to use other3rd party library, though I dont have much info fromit's current state. but for java developers this isone great tools for making 3d games.
But the best of LWJGL, It's opensource.